@startuml
sprite $ellipsis [48x48/16] {
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000000007CEC6000000003ADDA3000000006CEC700000000
0000000CFFFFFC0000005FFFFFF5000000BFFFFFC1000000
000000AFFFFFFF900002FFFFFFFF200008FFFFFFFA000000
000001FFFFFFFFF00008FFFFFFFF80000FFFFFFFFF100000
000003FFFFFFFFF2000BFFFFFFFFB0002FFFFFFFFF400000
000003FFFFFFFFF2000AFFFFFFFFA0001FFFFFFFFF300000
000000EFFFFFFFE00006FFFFFFFF60000DFFFFFFFE000000
0000006FFFFFFF500000DFFFFFFD000005FFFFFFF6000000
00000007FFFFF60000001CFFFFC20000006FFFFF70000000
000000001686100000000048840000000001687200000000
000000000000000000000000000000000000000000000000
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}


!define FA6_ELLIPSIS(_alias) ENTITY(rectangle,black,ellipsis,_alias,FA6 ELLIPSIS)
!define FA6_ELLIPSIS(_alias, _label) ENTITY(rectangle,black,ellipsis,_label, _alias,FA6 ELLIPSIS)
!define FA6_ELLIPSIS(_alias, _label, _shape) ENTITY(_shape,black,ellipsis,_label, _alias,FA6 ELLIPSIS)
!define FA6_ELLIPSIS(_alias, _label, _shape, _color) ENTITY(_shape,_color,ellipsis,_label, _alias,FA6 ELLIPSIS)
skinparam folderBackgroundColor<<FA6 ELLIPSIS>> White
@enduml